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Game Type For PIE – This should be set to KFGameInfo_VersusSurvival if you want to be able to test your map as a Zed in the editor (more on this later).


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KFSpawnVolume settings

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By default, all spawn volumes will allow player-controlled zeds to spawn inside them. If you have spawn volumes that you do NOT want player-controlled zeds to spawn in, then you need to open the properties of that volume and set bNoPlayers=true.

 

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We use this setting when we do not want player-controlled zeds to see certain areas of the map, or if the collision makes it difficult for a player-controlled zed to navigate into the play space.

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